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Post by DENIRO on Dec 10, 2011 0:54:45 GMT -5
Bug brought it up, but is there a concrete level up system around? Like, how would one level up? Battles? Word count? Stuff like that. :X
Also, might I suggest updating to the style tags v2, if not, use the updated version one code? :o Both codes, and information on them, can be found over here, simply search for the 'style tags' [bytemecodes]
And also, is there a shop yet, or did I just miss it? xD
Random observation, I noticed tynt is still active on the site? :'D
/doesn't like tynt
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Post by ZENON on Dec 10, 2011 9:58:24 GMT -5
For your first question, I think we level up in missions, though I didn't catch all of it. As for a shop, I don't think it's up yet.
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Post by BATTLE on Dec 10, 2011 19:59:03 GMT -5
Leveling up is by missions like Zenon stated, but it would be much like the game. For every pokemon you defeat - ie ones that mods spawn - a pokemon gains one level unless the level is way above the pokemon's own current level in which case the mods will state how many levels are gained upon the pokemon fainting.
I'll take a look at the code you're suggesting and see if I can't fit it into the coding and update on this thread if it succeeded/failed, though I'm not sure what tynt is because i'm a fail but I'll do my best to fix/remove it if you elaborate a bit. :3
Shops are still in progress; I'm trying to sort through how they're going to be set up and some will be open in the future, yes~
I hope I covered everything!
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Post by DENIRO on Dec 10, 2011 21:02:58 GMT -5
Oh alright then, there was little mention of it in the rules as to my observation, so now its at least clearer ^^
Alright then. Tynt can be found in the General Settings > Enable Tynt Y/N. There is a description about Tynt there but basically if anyone copies text from this site, Tynt places in a link that links to where the text was taken, for ie
{ Bug brought it up, but is there a concrete level up system around? Like, how would one level up? Battles? Word count? Stuff like that. :X
Read more: lastseconds.proboards.com/index.cgi?board=qq&action=display&thread=81&page=1#ixzz1gFahnClf }
The read more part is added by Tynt.
Thanks for answering my questions. ^u^
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WOLFY
ADMIN
The Birth of Awesome
Feh. Fehhhhhh.
Posts: 6
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Post by WOLFY on Dec 10, 2011 22:39:56 GMT -5
HEY. I thought I posted here before, but PB was being a buttmunch. So here we go~
I already added the Style Tags V2 code, Battle c: No worries~
I was thinking every word could be an experience point. So, say when your mission thread is finished (or dead), a Staff (or a Mod that we'll hire later) will add up all your words via word counter, and that's your experience for the thread! Then they'd tally up whether or not you should level up yet and stuff like that c: I thought it'd be simple.
As for the tynt, I can easily take that off, I think, if Battle hasn't already c: (Sorry, I don't have the ability :'D Whoops~) I didn't knwo that's what it was! I thought it was like a gradient setting :'D Woops!
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Post by DENIRO on Dec 11, 2011 22:47:45 GMT -5
So, just getting it straight, both money and experience points are to be added via word count?
kewl So I'm guessing that there's going to be guide or something that says how much exp to level or something?
\(ouo)/
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WOLFY
ADMIN
The Birth of Awesome
Feh. Fehhhhhh.
Posts: 6
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Post by WOLFY on Dec 12, 2011 2:46:52 GMT -5
This is really bad, but I have no idea =w= You gain 1 MP by doing a mission. You should get 10 Poke every post.
We'll probably make an exp. guide at some point -u-
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Post by DENIRO on Dec 12, 2011 5:28:51 GMT -5
/le copy paste from FAQ thread
WORD COUNT AND MISSIONS: HOW DO THEY WORK?
For every word you type IC, you gain one pokedollar. For every mission you recieve, you gain one mission point, which is then totaled towards a rank upgrade.
8U /confused now
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Post by ZENON on Dec 12, 2011 9:45:22 GMT -5
I'm just gonna +1 on the suggestion of an EXP / MP gaining guide. Would clear up all these problems.
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