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Post by BATTLE on Dec 1, 2011 17:56:07 GMT -5
EXPLORERSguild members Pokemon who's goals are to explore every dungeon the world has to offer, whether it be for their own gain or for another reason. Each explorer is given an official badge and take missions that offer rewards and mission points to gain ranks and status.
lone explorers When the guilds disbanded, those that still continue to explore dungeons are known as lone explorers. Lone explorers still have an explorer badge from their old guild days but they no longer take missions. Their goal is to simply survive while exploring all of the dungeons in the world, in hopes to find a way to revert the world back to normal. GUILD MASTERSThe heads of every guild, they get to make the rules, welcome new explorers and lead the guild on whatever large expeditions are necessary for the guild to prosper. These are currently closed, but spots may open up if members go inactive. Please discuss with a mod before applying for this position. OUTLAWSoutlaw teams The most common sort of outlaws. Like an exploration team, outlaws form their own team of around two to three members, and one head big boss. They explore all dungeons in hopes of finding the one with the most treasure.
solo outlaws Sometimes there will be outlaws that just prefer to work alone; most of the time these come from the future world. They specialize in theft and kidnapping. Though there are no members to back the big boss up this often means that the big boss is very strong, so exploration teams that are still starting out are advised against confronting them. CIVILIANSNormal Pokemon that have no desire to explore or search for treasure. These may range from shop-keepers in Treasure town or just simple Pokemon trying to lead everyday lives. When in need of help, they turn to the guilds closest to them for help by putting a mission on the mission board. LONERSSomething new that showed up only after the guilds began to disband. They aren't quite explorers, but loners always seem to be looking for something. They are reluctant to explore foreign lands and have no drive to take missions but every loner has someone that they're traveling for, including proving something to themselves. Loners are always alone and are often indecisive, switching from an explorer to an outlaw when the going turns in that favor. When they take missions, they only work alone.
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